I worked as Environment Artist on the 4 new tracks available for PS4 only:
- SEVLIEVO (BULGARIA);
- LOKET (CZECH REPUBLIC);
- ARCO DI TRENTO (TRENTINO);
- LIEROP (EUROPE).
My duties included:
- Modeling and texturing the terrain and the specific props of each track.
- Set up the PBR materials in the GEM 2.
- Sculpting the terrain in Mudbox to generate the high map used in game to simulate the base skids of the track.
- Set dressing the track in the GEM 2 Editor (Milestone’s proprietary current-gen engine).
- Sponsor placement and fixing (according to the franchisee guidelines).
- Create the new textures and set up the PBR materials on the MAGGIORA track (ITALY).
- Create the new textures and set up the PBR materials of the office environment (used in the Career mode).